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ico(1)





NAME

       ico - animate an icosahedron or other polyhedron


SYNOPSIS

       ico  [-display  display]  [-geometry  geometry]  [-r] [-d pattern] [-i]
       [-dbl] [-faces] [-noedges] [-sleep n] [-obj object] [-objhelp] [-colors
       color-list]


DESCRIPTION

       Ico  displays  a  wire-frame  rotating  polyhedron,  with  hidden lines
       removed, or a solid-fill polyhedron with hidden faces  removed.   There
       are  a number of different polyhedra available; adding a new polyhedron
       to the program is quite simple.


OPTIONS

       -r     Display on the root window instead of creating a new window.

       -d pattern
              Specify a bit pattern for drawing dashed lines for wire  frames.

       -i     Use inverted colors for wire frames.

       -dbl   Use double buffering on the display.  This works for either wire
              frame or solid fill drawings.  For solid  fill  drawings,  using
              this  switch  results  in substantially smoother movement.  Note
              that this requires twice as many bit planes  as  without  double
              buffering.   Since  some colors are typically allocated by other
              programs, most eight-bit-plane displays will probably be limited
              to eight colors when using double buffering.

       -faces Draw filled faces instead of wire frames.

       -noedges
              Don't  draw the wire frames.  Typically used only when -faces is
              used.

       -sleep n
              Sleep n seconds between each move of the object.

       -obj object
              Specify what object to draw.  If  no  object  is  specified,  an
              icosahedron is drawn.

       -objhelp
              Print  out  a list of the available objects, along with informa-
              tion about each object.

       -colors color color ...
              Specify what colors should be used to draw the filled  faces  of
              the object.  If less colors than faces are given, the colors are
              reused.


PROGRAM TREMINATION

       Pressing "q" will close a window. If compiled with threads support, the
       program  will  stop only when all threads terminate. You can also close
       an animation window using the ICCCM delete message (depending  on  your
       window  manager, you will have a decoration button or menu to send such
       message).


ADDING POLYHEDRA

       If you have the source to ico, it is very easy to add  more  polyhedra.
       Each  polyhedron is defined in an include file by the name of objXXX.h,
       where XXX is something related to the name of the polyhedron.  The for-
       mat of the include file is defined in the file polyinfo.h.  Look at the
       file objcube.h to see what the exact format of an objXXX.h file  should
       be, then create your objXXX.h file in that format.

       After  making the new objXXX.h file (or copying in a new one from else-
       where), simply do  a  'make  depend'.   This  will  recreate  the  file
       allobjs.h, which lists all of the objXXX.h files.  Doing a 'make' after
       this will rebuild ico with the new object information.


SEE ALSO

       X(5)


BUGS

       Pyramids and tetrahedrons with filled faces do not display correctly.

       A separate color cell is allocated for each name in the  -colors  list,
       even when the same name may be specified twice.  Color allocation fails
       in TrueColor displays and option -faces does not work well.


COPYRIGHT

       Copyright 1994 X Consortium
       See X(5) for a full statement of rights and permissions.

                                                                        ICO(1)

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